如何操作Check状态检查unit Q2;inte**ce uses Classes, SysUtils;procedure Main(Npc: TNormNpc; Player: TPlayObject; Args: TArgs);implementationprocedure Main(Npc: TNormNpc; Player: TP变态合击传奇layObject; Args: TArgs);begin //Player.Check状态的范围为1-1024,即Player.Check[1]到Player.Check[1024]都是被允许的 //小于1或大于1山东网通传奇02chuanqi1764返回为False,并且无法写入值 if Player.Check[100] then //判断Check[100]是否为真 begin Player.SendMessage(Check[100]的值为True); Player.Check[100] := False; //将Check[100]的值设置为False end else begin Player.SendMessage(Check[100]的值为False); Player.Check[100]传奇sf := True; //将Check[100]的楚留香新传桃花传奇攻略值设置为True end;end;end.
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